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In preparation for the release of Mercenaries 2, Electronic Arts opened a commercial campaign in August 2008, with scenes of the plot of the game in a stylized world, featuring background music reminiscent of a "hip-hop musical" singing about how the protagonists are going to get revenge for being double crossed and getting no pay to boot. The mercenary vows revenge on Solano, and must work their way towards this by performing contracts for various conflicting factions across Venezuela. Helped in part via a contract with and subsequent betrayal of the mercenary, Ramon Solano becomes the Venezuelan President of an interim government following a military coup, and successfully builds the trust and support of the population via his "for the people" nationalization of the country's oil. The player can pick one of three mercenaries: Mattias Nilsson, an ex-operative with a love of explosives, Chris Jacobs, an amoral ex-Delta Force member with a cynical attitude, and Jennifer Mui, a former-MI6 turned mercenary who cares about nothing but money. The game was eventually canceled following the closure of Danger Close Games in 2013. The game's primary objective is to kill the President of Venezuela whose betrayal of the protagonist mercenary acted as a stepping stone to his current position.įollowing the closure of Pandemic Studios, EA announced on Novemthat EA Los Angeles were working on a title known as Mercs Inc. The game is a third-person shooter with an open world, set in a fictionalized war-torn Venezuela.
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It is the sequel to 2005's Mercenaries: Playground of Destruction.
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Mercenaries 2: World in Flames is an action-adventure video game developed by Pandemic Studios and published by Electronic Arts for PlayStation 2, PlayStation 3, Xbox 360 and Microsoft Windows.
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